package org.davidliebman.android.awesomecube;

import java.util.ArrayList;

public class TextureElement {
	public int mResID = 0;

	public ArrayList<Float> mTextureCoordinates = new ArrayList<Float>();
	
	public TextureElement(int resource) {
		this.mResID = resource;
	}
	
	public int getResID() {
		return mResID;
	}

	public void setResID(int mResID) {
		this.mResID = mResID;
	}
	

}
